Unwrap uvw

I made a render to texture in 3d max so that I could export it to d5. For this purpose, I did unwrap uvw on the object in Max and then applied the material with the texture that I rendered in render to texture. For some reason d5 does not accept it properly. Is there a solution?

Hello, is it convenient to tell us what method you used to import the 3d max files into D5? Are you using the sync plugin? If you are using a plugin, please let me know the version of the plugin you are using.

Hi! Sorry to bother you again. Could you please show me the material you used? You can send me a screenshot of the material node to check.

I found a solution.
From the link.

Thanks

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Thanks for sharing!