Hello D5 team.
Ive been working on this sunset building render on D5, lots of light assets and emissive materials too, so light assets can be hidden I. Asset manager in order to turn them off, but emissive materials don’t. So my request is, an easy way to turn On / off all emissive materials in scene in order to make it easier to use the same model in day and night scenes … Light assets and emissive materials could have the option of “global control” so we can leave some lights out of that control.
Another way to do it, but harder and little chaotic in my opinion, is that every scene saved in D5 file could remember material changes too, in order to have different materials and emissive configurations in the same file but diferent scenes. Sounds Interesting ha?..
Thanks in advance. Cheers