Smooth/ flawless navigation workflow

Hi team,

I would please like to know that why D5 lags (runs slowly) so much when navigating, whereas, the same size file if running in Unreal engine, works like butter. Thank you

Hi, we can go to low-quality or turn off Real-time to make it faster. The reason is that we need to calculate light bounces every second, while UE does not do that using GPU and RTX core.


Can you guys please introduce this method what UE does, because UE looks very realistic when rtx is enabled and works very smoothly at the same time.