I think it’s somewhat strange to have dimensionless values for round corner.
It would make sense to use mm in most cases I think.
But 0,1 which is the smallest value is usually still too big.
In Thea Render I use mostly values between 0,1 to 0,3mm and sometimes 1 to 5mm if the camera is very far.
For outdoor scenes it is probably irrelevant.
But 0,1 which is the smallest value is usually still too big.
thats right
another problem i have with round corner: the effect is the same size in the whole picture, regardless how far away from camera the corners are
at the first person the round corner radius seems to be around 0,2cm, but at the 3rd person it looks like a radius 2,0cm.
also it would be nice to have an option to select, which corners to be rounded (convex/outer, concave/inner)
Apparently there’s like a pixel limit D5 staff told means it’s basically faking a rounded edge . Hopefully they can fix it in the future to be more like Lumion rounded edges that change with distance and allow you do further out renders