**Theme:**Small living room
**Artist:**Albert-RX-V3
**Graphics Card:**rtx4080 super
**Workflow:**SketchUp 2024- D5 Render-Adobe Photoshop
Brief description of post-processing:
Whether the model is original:
**Model source:**Original
very nice ! How did you manage to model the rug’s pile in SketchUp? No AI?
Found here
No AI used
Thanks, I assume you you import high poly models directly into D5
Hi i really think your render is so good. i’m 2month 3d designer, i also use the d5render too. But i can’t make render quaility like you. So. i’m really wondering how could you make that kind of image…Because you use the already made modeling file? i think that meas your render skill is good.,
I only use the basic asset in d5render. so maybe that’s the problem? or it’s up to lights…
If i’m not bothering you…i would be happy if you reply me…
There doesn’t seem to be any secret. When I draw, I adjust each material individually and gradually adjust the lighting from dark to bright.
Don’t brighten everything up, otherwise the image will lack light and shadow relationships and look flat and flat.
That’s about it. I’m still learning; there are so many people more skilled than me.









