Hello. With recent versions has there been any improvement with the following:
Scaling
If you are use to Lumion the scaling i am referrring to would be similar to that.
0 = imported texture coordinate
1.0 = 1x1 meter and so on.
Displacement.
Many times when i use displacement it stretches it as opposed to making it look like it has depth.
Sorry, again, similar to Lumion.
Thanks.