For models with different variations but the same material code, it is more useful to save and load the material set in D5 instead of reassigning an extra material. In this way, it saves time. Thank you .
Hi mate, you can use the “save to local" function to save the same materials with different variations.
Hi Bruce. I know this method but problem is ı have 5 different model with same type of material. like wall,ceiling or door, window kind of same objects even furnitures. Each time give them same material waste of time, for example lumion has got a save material set d5 can add this method in programme, if d5 has got this system sorry for that but ı check several times ı couldn’t find, ı hope ı can explain well to problem tank you
Yes exactly. thx
Thank you very much for your reference, now I got it.
Yeah, now I got it, we actually don’t have it now, but it’s very useful. I will share this with the D5 team. Thank you for your advice!