Rhino . Asset Proxies

D5 seems to have an amazing pro asset library.
I would like to suggest some king of sync to Rhino(any software) function in wich some proxies geometries would be created in rhino to represent the assets.

Why it is good?
It would allow more control for asset placement precision and distribution since Rhino has more tools for that. Maybe even use then in grasshopper.

Here is an example of how Enscape deals with it. In Enscape you can either place the proxy in Rhino or in the enscape view and it will automatically create the proxy in rhino(for the second option).

Proxies in Rhino

Assets in Enscape view

Thanks again for the support,
Best regards,
Alexandre

Hi @alexandrecollaco

Thanks for your suggestion. We have yet to support this feature, perhaps in subsequent releases.

Asset proxies are the most important thing to have and it’s the main reason why I choose Enscape instead of D5.
So please implement them, thank you!

Hi @bogdan.chipara

Thanks for your feedback, please post them also in Ideas & Requests~

Hi @Clov
I posted, but I am surprized that we don’t have this feature yet. It should be obvious how important it is.

Never used proxies, each individual has different workflows, don’t take for granted one of it has the most important. But then again, having options for every workflow is always better :smiley:

Well then, what do you do if you have a design with lots of vegetation and once you place it all the design changes? You redo it all “by hand”?
Isn’t it better to have it all placed again with Grasshopper in a second?

I do hard landscape design like once in a while, it’s not my day to day type or work on the studio, and fortunately we work with gardening designers that give us the final planting distribution to implement in the model, not on the brainstorming phase. Like I said, theres tons of workflows.
And, for the case you expose, I usually just replace vegetation models (if they are on the same spot) with the D5 replace from assets option. If the spots are changed, I can work with that too. Or even D5 vegetation route aproximation.

I’m talking about the case in which the vegetation models are not on the same spot and maybe there are 1000 of them in a scene. In this case you have a solution with enscape proxies but in D5 you have to waste time again to rearrange the vegetation.