Random texture color

In addition to the most needed Randomize UV, it will be really great to be able to have the ability to add a color / hue / brightness randomizer. It helps quickly turns repetitive elements such at wood planks into something much more realistic. It does exist in other render engines, such as Thea, and it gives great results : (here, with random uv and random color)


This would make my renders easily more realistic. We really need this

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Thanks for the advice, Actually we are developing this. There is probably a demo in 2.6.