Precise moving/rotation thanks to mathematical functions

Hi D5-Team,

Cinema4D offers an ingenious and very helpful function. The window with the coordinates of a selected object supports simple mathematical functions. Thanks to this you can move or rotate objects by precise details. In my example, I would move my object by 542 mm from its current position by simply typing plus 542 and pressing enter next to X -1174.
Could you please add this feature to D5?
Thanks in advance and greetings

grafik