Sorry I should be clearer and perhaps it is an asset request.
The standard material works really well for solid objects , the IOR/Refraction produces the correct amount of bending - however if the material is a single faced surface with no surface, the IOR/Refraction does not look correction and it needs to be reduced to 1.0.
This means that for things like Windows - where the transparency is automatically set as the material, the appearance is wrong.
Twinmotion for example has a Plate Glass option - presumably with a refraction of 1.0 this is applied to windows by default
There is then a “Item Glass” material , which you apply to solid volumes - which has the mathematically correct IOR applied.
Obviously for best results, you would model all glass surfaces with thickness, but this does not typically happen with many workflows-especially for Archviz.