Orange Villa

A traditional house at the countryside with vivid colors and rough materials.

Building/terrain modeled by me.
All nature/furniture/character models by D5 Pro library.
Rendered in D5 2.11 using path tracer.
Used D5’s AI enhancer and ps for post.

I’m using RTX 4070 Ti Super.

IG profile: Lab Detach (@labdetach) • Instagram photos and videos

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Very cool, beautiful world. I see realistic edges at the corners of the walls… as if you’re already benefiting from the real displacement feature coming in version 3.0… Are these walls eroded in the modeling software? What program are you using?

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Hi, thanks!
This project was made in D5 2.11 so no real displacement.
The building was modeled in 3ds max using a texture in a displacement modifier, mainly for the corners.