Monochomatic interior

Artist: Filip Lekawski
Design: Filip Lekawski
Graphics Card: GeForce RTX 2070 SUPER
Workflow: SKP + D5 + PS
Whether the model is original: Sofa from 3D SKY

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nice renderings, I like the gray :wink:

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Very good. Congrats!

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Thanks @Flamingo and @Vicki-Yi :smile:

Nice! Besides the sunlight, you use emissive materials to illuminate this room?

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Thanks Oliver! Yes, I used both :smile:

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Yeah, I still remember the tips/tricks you shared last time :wink:

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Hi there,

Very nice work, especially the fabric and the subtle small round edges on the metal parts of the sofa! Well done!!! But it unfortunately shows the still existing flaws with reflections in the D5 engine. See the markings in the attached copy. The reflections are way too bright, especially in the right corner of the walls.

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Thanks, we will optimize this part, also, in the coming D5 2.3, we will add a new AO mode, which helps adjust the lighting more conveniently.

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Hello,
thank you for your comment and for the kind words. You have a good eye :smile:
Actually, reflection on the floor is my mistake, because in a raw render metal construction was too bright and I darkened it in PS forgetting about the floor. Nevertheless, there is something wrong with the right corner of the walls. We will see what 2.3 brings :smiley:

Actually I am facing some problems with floor reflection in other project.
Look at the right part.

Try adjusting the Specular of the cupboard lower?

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Yes, I already modified specular but I think also there are should not be a bright reflection on the floor from the furniture face that is in shadow.

I agree, I will test and also let tech team notice this, thanks mate~
By the way, 2.3 beta will come out soon, do not forget to check our Discord server :wink:

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