Hi there,
I’ve modeled this in rhino and it’s very badly imported in D5
Any Idea to solve the problem?
I’ve also tried to convert the poly surface into a mesh but same result
Hi there,
I’ve modeled this in rhino and it’s very badly imported in D5
Any Idea to solve the problem?
Hi matteo.franchini.
In my opinion, what you have built as an area of land, which is not wrong, I would have done differently. I don’t know Revit well, but it will surely have a point cloud capture plugin for the site you want to represent, with Archicad and also with Autocad Map it is enough to have the topographic survey points done with GPS or with a drone, once this is done I insert the DAT data in the PC and with a plugin, I don’t know if you have it, it gives me the coordinates of the survey points in DXF, imported into Map it gives me the terrain in 3D with faces. Archicad does the same thing with Terra. But if you don’t have anything, just have a Raster Image and put the contour lines in the Z position, without that Step that you put.
Then I gave the faces a single texture, like grass, so when I imported it or synchronized it in D5 I filled the texture with the Fili d’Erba material. I’ll give you a topographical demonstration on YouTube, of which there are many to see.
This on Revit, is not unlike Autocad and Archicad and also from SketchUp,
Then once this is done you just have to synchronize it with D5.
But if you are interested in topography there are many ways to capture an area in 3D, with some free tools, but you also need to know how to use other graphics programs such as Blender, which has a plugin that captures an area from Google Maps. Or from an Orthophoto
Hi Riccardo,
Thanks for the advice. I was not trying to make any contour line/terrain. It should look line in Rhino. I’ve probably solved the problem. the low precision of the mesh is somehow linked to the high distance of the model from the drawing origin.
Thanks again
matteo