Master Bedroom

Theme:
Artist:

Graphics Card: RTX3080
Workflow:
Brief description of post-processing: I Add in blender compositor AO and filmicColour
Whether the model is original:
Model source: iMeshh.com - Blender 3D Models + D5

Description of the work: scene is came from imeshh.com

7 Likes

good job :clap: :clap: :clap:

I add film.

3 Likes

Love the images and the movie as well.
Just wondering what is the texture on the wall. Can you share this please,
or tell us where to find this kind of texture.
Thank you, and all the best and succes.

1 Like

the problem is that we cannot see the proper UV arrangement of individual maps in D5 render. in Blender, thanks to Node Wrangler, you can see how individual maps are arranged on the object. To achieve realism you need to add a reflection map, roughness, normal map and OA map. they do not have to be maps reflecting the main material, especially in the case of AO maps.



Looks like you are a Blender wizard.
I just use SketchUp, although my daughter teaches Blender at DAE School of Arts and Entertainment in Belgium.
I know the workflow in Blender, but at my age sometimes it takes some effort to learn new software.
Thanks for your reply to mine