I would suggest that the method of illumination be according to geolocation parameters, either by coordinate systems or etc.; in addition to including night skies, not in hdri, but in the geo and sky option. Add if you want the sky to be with the presence of stars, the amount of them, that they are more visible or not applying for example fog, besides being able to configure the light emitted by the moon, moon intensity, moon phases, in the same way that you can configure the intensity of the sun or radio; in few words that when a night time is placed if the moon is appreciated and not only everything remains in black. Clarifying that this can be done with an hdri, but a night animation with hdri without clouds moving, without seeing perhaps the distance of the stars or the flickers that are appreciated in the reality, takes away realism to the animation, to the images and to the whole subject of rendering. Greetings D5 Render community and I hope you can support so that they can develop these improvements.
Watching the starry sky in D5 is a romantic idea, thank you for your advice! we will consider it.
Hi michaelherreraparede, Hi Bruce
I had already proposed this idea, and the D5 staff answered me with immediate speed.
It was Oliver that the idea we pitched is working on it, that was months ago.
Yep, actually, I have sent this idea again to our D5 chat group, the leader of D5 agreed and thought it was very interesting. Due to the development of other functions, the specific time to have this I am not sure, but we will improve this kind of basic function as soon as possible. Thank you for your consistent contribution to D5!
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