Theme: Exterior Landscape Design Animation Artist: pixel3d Graphics Card: NVIDIA GeForce RTX 4070 Workflow: Blender + D5 Render + DaVinci Resolve Brief description of post-processing: Colour Grading and Audio Design using Resolve Whether the model is original: Original Model Model source: Made in Blender from scratch
Description of the work: This is a short animation made for a client that showcases landscape design for a modern house. Please give it a watch and drop your feedback :).
Hi @media.karimgroup, I have used a LUT here and lifted up the shadows using shadow exposure in D5 itself, before the final colour grading process in Resolve. I’d suggest switching to the latest version of D5 and further exploring the effects panel.
Also in a few night shots, I have composited multiple layers of renders in Resolve to add softness with a little bloom. Hope this helps :).
Hey! Thanks a lot for sharing the info. it really helps and gave me some new ideas. Honestly, I’m super impressed with how your renders turned out, especially the night shots. They have that soft, cinematic vibe I’ve been trying to achieve.
I’ve been experimenting with LUTs and shadow settings in latest version of D5, but still can’t quite get the same look. If you’re okay with it, would you mind sharing the LUT, HDRI, or maybe some of your settings? Totally cool if you’d rather keep it to yourself. Either way, really appreciate your work and thanks again for your help!