Improvements in displacement map

Can we please have the displacement map work better like lumion has? Right now, the height map gives some weird texture. Can you please make it smooth as Lumion?

Thank you

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Maybe you can give us a picture how the map works in D5, for comparsion?

Relief in lumion is BUMP map not displacement. For the moment D5 and Lumion use tessalation which works the same altough full displacement is on the D5 roadmap.