Importing whole scene detached so objects can be edited, moved, rotated and deleted

I know it is possible to import or replace the whole scenes.
I also know we can export several objects separately from 3dsmax to different .d5a files and then import all one by one or in batch to D5render but it is a pain when you have many objects like in complex interior scenes.
Can you make possible to export a single .d5a file with detached and editable objects ? Thanks.

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Its a really good idea. It would make our workflow more flexible and manageable. Right now, we have to go back to 3dsmax to edit objects and reimport the whole file over again. Having this change will save time a lot. Please consider this issue and make it effective asap please.

Hi there,

Thank you for the suggestion.
It’s available in the next update(version 180)