Hi everyone,
I create my main models in 3ds Max and sync them with D5 Render. I have a question regarding the best approach for optimizing scene performance.
Let me explain with an example: Suppose I need to place curtains inside multiple apartments. I’m considering two different methods:
1. Creating the curtain as a proxy object in 3ds Max, instancing it across all apartments, and then importing it into D5 as is.
2. Importing a single curtain model in D5A format into D5 and then duplicating it directly within D5.
Which method would be better in terms of performance? Which one would put less strain on the scene? I’d love to hear your experiences and recommendations.
Thanks!