D5 Gi is promising but not the best till now as
brute-force GI in Vray
What is that? How is it better?
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brute force is the most basic GI engine it’s straightforward very easy to set up and gives you the best GI solution out there one problem though it’s very slow and the reason being in brute force every shaded point obviously in the camera view has its GI computed separately and independently from other points so even though it’s slow but because brute force calculates GI for each point separately it can give you the most accurate GI solution so we would get more accurate and realistic interior - exterior shots
D5 render uses another method of GI
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Thank you, we will keep improving the effect.
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