Greek Alley

Alley with traditional buildings at a Greek island.

Modeled by me.
All nature/furniture/character models by D5 Pro library.
Rendered in D5 2.3 using path tracer.
Used D5’s AI enhancer and ps for post.

I’m using RTX 4070 Ti Super.

ig: Instagram

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Stunning! What was the workflow? Style transfer and masks in PS to select the elements that worked best?

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Thanks!
Yes, style transfer layer with a mask over the original render and then with a soft brush paint the elements I want to keep.
I’m not using materialID for selections because usually objects’ edges in style transfer don’t match with the original render.

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BELLO, BELLO, BELLO… :clap: :clap: :clap: :clap: :clap: :clap: :clap: :clap:

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Great renders! Are you using true displacement for the plaster surfaces?

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Thanks!
No, it would be overkill for all these walls, especially with remesh on.
I’m using only normal map (bump)…

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Beauty , every shot is story teller. would like to see evening beauty if possible.
keep inspiring. :+1:

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One of the best work I have seen untill now!!!

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The visual impact and attention to texture are spectacular, especially in the paving and the junctions with the curbs. Beautiful work.

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Great work !

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simply, WOW! for me, THE best D5 work i’ve ever seen!

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Insane ! Is that HDRI or D5 Sky ? What Sun intensity do you use ?

Ah I see. Are the irregular edges in the model or is the AI enhancer adding this based on your material?

I’m using hdri from my library.
These are my settings.


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Both. I had modeled it in some walls, but AI also did it or enhanced it based on my material.

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Absolutely spectacular!

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