D5 can´t read correcty the materials of a fbx exported. Just read correctly in one object, but others only works whit one material. :((
Hi @jersahinm,
can you send the scene file (The entire folder where the .drs file is located + the modelling blender file) and the Fbx file to support@d5techs.com? Please attach a link to this post. We will check this issue. Thanks in advance!
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I found an alternative solution. I export the file to fbx, then import in blender that fbx and export again this fbx to a new fbx file and select triangulate faces, Then import in d5 and that works for me.
Hi @jersahinm,
We have researched your scene file. FBX do not support complex material nodes in Blender. This material node you have is too complicated for D5 to support yet, please apply materials in D5. Thanks for understanding!
Regards,