Exported 3DSMax scene (.d5a file) is one entire object in D5 Render

I am experimenting with D5 Render to find out if it could fit in my workflow.
When I export my 3DSMax scene, by using the “Export .D5A”-button from the toolbar, and open it up in D5 Render the entire scene is one object. I tried to check and uncheck the “Keep Group Hierarchy” and “Auto Collapse” in the settings of the .D5A exporter.

This is problem because I want to try out the replace from assets functionality on specific objects in my scene.

Hi mate, it is currently a limitation for the Converter. The Keep Group hierarchy feature only works for live sync, and it can only support up to one-tier layer, we will improve it in future.