Camera Frame Range Transfer Issues from Blender to D5

Hello, I am new to video compositing and I am currently using a workflow that combines After Effects, Blender, and D5 Render. I already have a finalized camera animation in Blender, with all keyframes baked and ready to be transferred to D5. However, when I use the Send Camera Frame Range tool, the camera is transferred with noticeable errors.

The video rendered in D5 does not match the synchronized frames in either After Effects or Blender. There are sudden camera movements, timing inconsistencies, and significant misalignment throughout most of the animation. The difference between the original drone footage and the final video generated by D5 is too large to correct or hide during post-production.

I would like to know whether there is an additional step required before transferring the camera, or whether I need to adjust any camera settings, frame-rate settings, interpolation values, or other parameters inside D5 to ensure that the keyframes match correctly. It seems that D5 may not be interpreting all the baked camera keyframes or animation data from Blender correctly.

Has anyone experienced this issue before, or found a reliable workflow for transferring a camera-tracked animation from Blender to D5?

Thank you in advance for your help.