I miss the method of showing a real bump or dent/bezel on materials which should be easy if we had a bump slider button.
For now, I do not see anything like that and I was wondering how you usually do this task. It has to have an easy way to do as it is very common and almost every single material should have it.
I am sharing the below image which I am creating on my model. As you can see my image (on the right) is pretty flat and does not show bumps and dents on the wood as the real image (on the left) has it on.
I really need a simple solution for that, it is kinda frustrating.
Hello. Thank you for your suggestion.
We will optimise the displacement material in the future. For now, besides using the displacement material template, I also suggest you to use the AI-generated texture maps feature, which can generate more parametric maps for you.