Anima 4D people in D5

Hi guys,
I’m just wondering if there is a way to use AXYZ anima 4D people in D5 render ?
Thanks!

Hello! Anima 4D people from AXYZ is not supported in D5 at this time.

Thanks,
I’m currently trying to find a work around for this. I’m able to export out the animated characters in to alembic and import them into D5 just fine. I was also able to export out the texture sequence for the models.
But here’s my current issue: As I tried to render the texture sequence into .mp4 format and load them into D5. The texture play back doesn’t match up with the model’s animation. Is there a way to sync them up so the animated textures work with the model ?. Since anima models have multiple animated UV sets that it require the texure playback and animated mesh key frames to match. Or it will cause some artifacts.

Apologies for this. The textures of AXYZ’s models are encrypted and do not support D5 at the moment, so this causes the issue. Maybe in the future we will have some improvements about 4D characters.

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please incorporate support for anima 4d people .

Hi, could you please tell me how you exported the texture sequence? Can you guide me on how to export a texture sequence from Anima?

hi guys I need ne next update 2.8.
I make people in AXYZ ANIMA 4D and I see that it is not compatible with D5, they can include it in the next update place, to use it in my rendering.

I was also able to export out the texture sequence for the models.
can you please tell me how you did that ?

yes. even i am waiting for this. D5 developers should understand that this is very imperative in todays competitive worrld. now client prefer anima 4d people and not 3d normal people. and still there is no way to use 4d people in d5 render.

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Hello! I tried to import anima 4d people as alembic file but the uv does not work in animation. any idea when we will be able to use it properly as 4D people are better for visuals.

Hello,
Any update on this topic? As others are using 4D people to elevate the animations more, we are lacking behind here. Need this support as soon as possible for better outcomes.

The characters in Anima 5 are very realistic and very suitable for the development of this software

that would be amazing to have

certainly, wonderful to have this feature in D5, but there is a workaround to import anima 4D people to D5 render.

With the advancement in D5 over the last two years, we’re getting some incredible results. The only problem is when a client asks for an animation, we start to sweat and panic. The quality of the animated characters, vehicles and ability to set paths, was half decent when they first got released, but with the advancements in other software libraries chaos group with (Anima), D5 seems to be playing catch up.

The latest release of Anima is so advances with traffic systems, real world physics on vehicles, and character-vehicle interactions that we’re now very far behind. https://www.youtube.com/watch?v=fZhGP106IF0&t=275s

Is there a plan to improve/increase the assets, or with Anima being under Chaos group, is this now out of reach and would mean finding alternative developers for such things?

Keep up the amazing work D5 team, we apprecaite everything you’ve done.

@DynamicRenderLabs
4d people are possible to insert right?

For the topic poster, probaky anima is nevar comingbto the d5 libarg asset.
Anima is from chaos group. So that is from the competition

yes use of 4D people is possible using my scripts and D5 2.11: https://youtu.be/-YGp-B8HXp4 it’s pretty easy to work with, I use a lot of 4D people in my D5 renders.

but I understand D5 can add some softer 4D people like Lumion. but I doubt chaos will agree to let Anima give real 4D people to a software they’re in deep completion with. my illegal way is our best chance :))

You’re a wizard at these thing @DynamicRenderLabs making the seemingly impossible look so simple! Yer sadly doubt any anima access, but I hope they’re looking into how to replicate what Chaos has just released (knowing D5 they will improve on it as well).

Thanks for sharing

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well note that Anima charges $122 per month! that’s like 3x D5, and honestly, besides the people, the traffic system and many other things they have is basically useless in archviz project but I’m using the hell out of 4D people in D5. check my instagram (same handle!) you can easily use 10-15 people in a simple scene (128GB ram)

I think D5 should definitely look into enhancing their car path simulations with traffic simulations . Chaos just released a new update with envision that allows you to draw car paths and it actually simulates car traffic and suspension . Intersecting paths automatically work with each other , some cars will stop and allow other paths to go like in real life . You can even see the tires and cars move like they would in real life for animations . Also cars will stop for people if they intersect roads, plus you can animate doors opening and closing with the intersection of people walking . See this video that was just posted on YouTube : https://youtu.be/fZhGP106IF0?si=PROPFDw-IWeDk7qA