I’m sure this has been brought up before, but being able to manipulate material UV maps to curve around a radius would be great. Especially when working with curved glulaminated timber and brick/stone archways. For the proposed interface, whilst manipulating the curve of the material map, overlaying a temporary grid over the map to show the distortion of the map as settings are adjusted would help the user fit material to geometry. I’m aware you can do this in most modeling software, being able to easily do this in the D5 rendering software would speed up work flow.