This was posted on youtube 2 hours ago
NEW AND IMPROVEMENT of 1.8.0
Feature
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Dynamic Particle Materials
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Sun direction follows HDR
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Multi-selected models can be aligned to the original modeling coordinates
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Setting for materials not to be involved in rendering
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AO Mapping of materials
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Autosave and file backup
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Lens flare effects
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Camera variable speed motion control
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Camera Z-axis rotation
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Model group support for video keyframes
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d5a model group support for exporting and saving to a local library
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Different HDR settings for different scenes
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Real-time switches available in different preview qualities
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D5 Converter for Revit supports light sync
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D5 Converter for 3DS MAX supports live sync Beta Rendering
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GI further improvement
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Video high-frequency detail enhancement
My questions:
-Point 3: Can the scene objects in the new version be rotated, moved, scaled and deleted?
-Point 5: AO Mapping: Is it like Vray dirt map to enhance ambient occlusion?
-Point 15: What “Beta Rendering” means? That it is working but still in beta stage?
-Point 16: GI further improvement. Can you explain? We can handle technical answers. Thanks.