In Max, i can create stained glass that is pretty opaque while still letting light through to color the surface below. In D5, the only way i’ve found to get the light to color the surface below is to slap an asset “curtain wall” material onto the stain glass and place the stainglass map into the main color slot. BUT…the glass is now very transparent thanks to the curtain wall settings. I’ve tried every adjustment with no success. See the images attached. The two max ones show the stainglass opaque while still letting light through. The D5 image shows the way it comes into D5 with no light striking the ground. Any suggestions?


