Hi everyone,
I am a new user of this software.
I’m trying to import my 3d studio max scene into D5 but when I import the fbx file, DR sees it as one big object. I can’t unpack it and therefore I can’t assign different materials.
The same thing if I proceed with live sync.
to have different objects I have to export one object at a time from 3ds. but obviously it’s madness.
Hello,
Model files will be defaulted as a whole (without layers and hidden parts) when imported into D5. You need to differentiate the materials in the modelling software at first and can reapply textures to them respectively after importing. If you want to edit different parts singly, you can divide them into different model files and import them to D5 separately.