[Announcement] 2025 D5 Render Community Challenge I


D5 Render Community Challenge: The Ideal Retreat

Overview

With the powerful new features in D5 Render 2.10, you now have access to real-time path tracing, dynamic night skies with customizable moons, stars, and the Milky Way, as well as enhanced weather effects like rain, snow, and fog. These tools offer endless creative possibilities to transform a simple model into a stunning visual experience.

The top four entries will win amazing prizes and be featured in the D5 Render Community. Whether you’re a Community, Pro, Teams, or Edu user, this competition is open to everyone. Winners will be announced on May 26, 2025 on the D5 Render Community.


Theme

This is your opportunity to create ‘The Ideal Retreat’. A place that evokes comfort, peace, and a true sense of belonging, wherever that may be. Whether nestled in nature, situated within a bustling city, or placed in a serene lakeside environment, it’s all up to you to bring your vision to life.


Prizes

:1st_place_medal:1st Place:

  • Two-year D5 Pro License (1 Seat)
  • Exposure on D5 Render’s official social media channels
  • Official forum announcement
  • Interview feature on the D5 Render blog

:2nd_place_medal:2nd Place:

  • One-year D5 Pro License (1 Seat)
  • Exposure on D5 Render’s official social media channels
  • Official forum announcement

:3rd_place_medal:3rd Place:

  • Six-month D5 Pro License (2 Seats)
  • Exposure on D5 Render’s official social media channels
  • Official forum announcement

:medal_military:Participation Awards:

  • 14-day D5 Pro License (10 Seats)

Timeline

Entry Submission5 Mar - 18 May (23:59 UTC +8:00), 2025

Evaluation Period: 19 - 25 May, 2025

Announcenment26 May, 2025

Prize Deliverybefore 30 May, 2025


Submission Details

  1. Submit one or more images or videos created using the specific scene file provided by D5 Render.
  • Resolution: Minimum 1920x1080
  • Watermark: None allowed
  1. Archive all files in a .ZIP folder with the naming format: Yourname_d5challenge.ZIP.
  2. Upload the .ZIP file to a trusted file-sharing or cloud-based system (e.g., Google Drive, OneDrive, Dropbox, WeTransfer, pCloud, SwissTransfer).
  • Ensure the link is accessible and does not expire within a short timeframe.
  1. Post your work on Facebook, X (Twitter), LinkedIn, Instagram, or TikTok with the required tags:
  1. Complete the submission form to upload all required documents and information.

Rules

  1. Download the provided scene file and use a scene angle that includes the architecture.
  2. Use D5 Render tools and assets to enrich and develop a unique style for the scene.

Prohibited Actions:

  • Use the reference settings provided in the file.
  • Delete or replace the provided model.
  • Use camera angles that do not include the architecture.
  • Add non-commercial-use assets or textures.

Note: Failure to follow the rules may result in disqualification.


Assessment Criteria

  • Creativity and Originality (25%): Uniqueness of style and imaginative approach to architectural visualization.
  • Technical Skill (50%): Quality of rendering, including details, textures, lighting, and overall presentation.
  • Coherence (25%): How well the surrounding environment and style complement the architecture.

Important Notes

  1. By submitting your work, you grant D5 Render permission to publish and promote it across our media platforms.
  2. If your project involves collaboration with other designers or teams, ensure all parties are credited and have consented to the submission to avoid copyright disputes.
  3. Ensure all project details and information are accurate and can be publicly shared.
  4. If the submitted work infringes on any third-party rights (e.g., copyrights, trademarks, reputation rights), the submitter will bear full legal responsibility and associated costs, including litigation and attorney fees.

We’re excited to see your amazing creations! If you don’t have D5 Render yet, download D5 Render 2.10 here.

Feel free to leave any feedback about the new version of D5 Render or this contest in the comments below. Your input is invaluable to us as we continue to improve and grow our community.

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This topic was automatically opened after 6 hours.

Can i remove the road and the terrain and recreate them?
I want to scatter the hut around and change the environment

Hello!
Can I put more than one image, but each one with a different style of setting?

Hello!
Yes, of course, feel free to include multiple images, each with a different style or setting. We’d love to see the variety in your work!

Hi!
Yes, feel free to adjust anything you’d like, just make sure not to remove the hut itself. Also, please ensure that any external assets you use are commercially usable.

Hi!

Can I use a different angle for the image?

hello how to get the files provided for this competition?

Hi! Of course you can use a different angle. Just make sure the architecture is included in the frame so we can tell it’s the provided scene.

Hi! The download link is listed above, but just for your convenience, here it is again: Unique Download Link | WeTransfer Let me know if you have any trouble accessing it!

Hello!

If I can modify some things in the file, how can I remove the terrain to remake it without changing the cabin? I wanted to change the topography of the location but I don’t know how to change the d5a file.

Hi,
You can remove the terrain by finding “terrain” in the bottom-left Object list, right-clicking on it, and selecting Delete.
Then, you can create a new one by clicking Terrain in the top toolbar.

Alternatively, you can also modify the existing terrain directly if you prefer. Hope this helps!

Hello!

In this case, I would like to remove the terrain within the d5a file. The option to hide, delete or modify the editable terrain will only give access to the background.

Hi! I just wanted to clarify something regarding the rules and the camera angle.

The official rules state that we must “use the given scene angle/video clip angle,” which sounds like we’re required to stick to the provided angle. However, in a response above, it was mentioned that using a different angle is allowed as long as the architecture is visible in the frame.

Could you please confirm whether we’re allowed to change the angle freely, or if we should strictly follow the one provided in the scene file? Just want to make sure I don’t accidentally break the rules.

Thank you!

Hi! Thanks so much for pointing that out, you’re absolutely right to ask.

Initially, the rule did say to “use the given scene angle/video clip angle” as a way to keep things unified, but after receiving feedback that it was limiting creativity, we updated the rule to allow more flexibility, as long as the architecture remains visible in the frame. Really appreciate your attention to detail and your understanding!

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